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Broadcast Studios case study

That’s No Moon Motion-Capture Production Space

A floor-anchored truss system gave That’s No Moon a rigid motion-capture camera framework that could also support stunt work and changing production needs.

Client
That’s No Moon
Location
Playa Vista, California
Customer type
Creative production
Primary discipline
Broadcast Studios
Motion-capture performers working on the That’s No Moon production stage

01 / Project brief

What the project required.

The challenge

That’s No Moon moved into a Playa Vista production facility previously used for motion capture on The Lion King. The studio needed a large truss structure for confidential video-game production, precise motion-capture cameras, stunt work, and changing stage configurations.

Even slight movement between motion-capture cameras can affect tracking accuracy. A temporary or suspended structure would not provide the required rigidity. COVID-era supply constraints also made the multiple truckloads of professional truss difficult to source.

The approach

JAZ designed and specified a large floor-anchored entertainment truss system. Bolting the structure directly to the ground created a rigid, repeatable camera framework with the strength and flexibility required for stunt rigging.

JAZ managed design, equipment specifications, sourcing, procurement, freight, delivery, and installation. Long-standing manufacturer and vendor relationships made it possible to secure the required truss during the COVID shortage.

Original scope

  • Facility survey and entertainment truss design
  • Floor-anchored motion-capture structure and stunt-rigging support
  • COVID-era sourcing, procurement, manufacturers, freight, and multiple-truckload logistics
  • On-site installation and commissioning

02 / Execution

How JAZ solved it.

  1. 01

    Surveyed the Playa Vista stage and motion-capture requirements.

  2. 02

    Engineered a rigid floor-anchored truss structure.

  3. 03

    Sourced multiple truckloads of scarce professional truss.

  4. 04

    Coordinated freight, installation, and commissioning.

Project environments and finished systems.

03 / Outcome

What changed.

Stable camera positions for precise motion capture.

  • A structure capable of supporting stunt rigging.
  • An adaptable framework for evolving game-production needs.

04 / Scope

Services delivered.

  • Production-space planning
  • Technical coordination
  • Room preparation
  • Temporary production infrastructure

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